About
HoloMedX.
HoloMedX develops computer vision and machine learning for physical environments.
What we build
Models of the physical world.
HoloMedX builds world models: a running account of the objects in an environment, how they relate to one another, and how they change.
We build them to be used. The models are shaped by real environments, where an understanding has to hold up in practice, and they are the foundation for applications in robotics, analytics, and beyond.
Technology
HoloMedX trains its models on NVIDIA GPUs and runs them at the edge on NVIDIA Jetson. Simulated scenes and synthetic data are part of how the models are built, alongside footage from real environments.
Where it is built
In the room.
Our clinical work is co-developed with Mayo Clinic, which keeps the company close to a demanding physical setting and to the people who work in it.

Who builds it
Leadership.

Neil Morgan
Founder and Chief Executive Officer
Built a career in virtual and augmented reality. Managing director of Hands Around the World, a climate-change initiative that uses immersive technology.

Mike Sanders
Chief Technology Officer
Three decades of visual technology for film and games, at Industrial Light & Magic and Activision Blizzard. Patents in digital production and virtual cinematography.

Sean Geisterfer
Chief Product Officer
Founder of Geist LLC. Builds virtual production and volumetric capture studios for film, music, and live events.
Company
HoloMedX is a trade name of Holoscan Holdings LLC.
